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0
votes
Third Party Issue

Cannot attach or debug the Player when using Rider IDE

IL2CPP

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Mar 22, 2023

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Version/s: 2021.3.21f1, 2022.2.12f1

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the Build Settings window (File > Build Settings)3. Enable the... Read more

0
votes
Fixed

[Android][IL2CPP] AotList.Sort() method isn't functional when trying to ...

IL2CPP

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Feb 27, 2023

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Version/s: 2021.3.14f1

How to reproduce:1. Open the user’s attached “TestSavesU2021_UVS” project2. Build and Run the “SampleScene” Scene on Android3. Click... Read more

0
votes
By Design

System.Buffers option does not exist when selecting the Assembly reference

IL2CPP

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Mar 03, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open the attached project “AssemblyBug”2. Select “Assets/StrawberryShake/StrawberryShake.asmdef” asset3. In th... Read more

0
votes
Fixed

Crashes when invoking AStruct callback

IL2CPP

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Mar 06, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

Reproduction steps: Open the attached project “NativeCallbackTest” Enable IL2CPP (Edit > Project Settings > Player > Config... Read more

0
votes
Third Party Issue

[Android] Breakpoints are stuck on "Evaluating" status and fail to retri...

IL2CPP

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Mar 08, 2023

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Version/s: 2021.3.5f1

How to reproduce:1. Open the user’s attached “UCTemplateToReduced” project2. Set a breakpoint at line 323 in the Assets/Script/Loadi... Read more

0
votes
Fixed

[IL2CPP] Error "The method or operation is not implemented." is thrown w...

IL2CPP

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps:1. Open project “UnityIssue20230131”2. Build the project Expected result: the project is builtActual result: the ... Read more

0
votes
Won't Fix

[IL2CPP] AutoResetEvent.Handle returning wrapper to handle and not handl...

IL2CPP

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Mar 10, 2023

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Version/s: 2020.3.45f1

How to reproduce:1. Download and open the attached project2. Build the project2. Open Build\UnityAutoResetEvent_BackUpThisFolder_But... Read more

4
votes
Won't Fix

[XR][Hololens 2] stack overflow crash calling GameAssembly.dll!InputDevi...

IL2CPP

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Mar 10, 2023

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Version/s: 2023.2.0a7, 2023.3.0a3

I'm hitting a stack overflow in the XR automation URP end to end test project a few seconds after launching it on the Hololens 2. &g... Read more

0
votes
Fixed

IL2CPP Build fails when inline-setter optimization is used

IL2CPP

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Mar 20, 2023

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Version/s: 2020.3.48f1, 2021.3.21f1, 2022.3.2f1, 2023.1, 2023.2.0a21

How to reproduce:1. Open the user-attached “ilreprosend.zip” project2. Open the Build Settings window (File → Build Settings…)3. Bui... Read more

0
votes
By Design

[IL2CPP] Execution performance doesn't improve when "in" parameter is used

IL2CPP

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Mar 16, 2023

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Version/s: 2021.3.18f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

How to reproduce:1. Open the attached “IN-31693” project2. Open the “Window → General → Test Runner” window from the menu3. Click on... Read more

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