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0
votes
Fixed

[Project Template] Unable to build with default 3D template settings wit...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b11

Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more

0
votes
Fixed

Activated second display is not rendering when running the project in St...

Graphics - General

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Nov 09, 2018

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Version/s: 2019.1.0a9

To reproduce:1. Open attached project "physicsRaycasterBug.zip"2. Build for Standalone and run3. When ran, observe results with dual... Read more

0
votes
By Design

Objects sharing a material are not being batched when Graphics Jobs are ...

Graphics - General

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Aug 10, 2017

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Version/s: 5.6.2p3

Steps to reproduce:1. Open QA attached project2. Make sure 'Graphics Jobs' are on in 'Player Settings'3. Deploy to device with Mali ... Read more

0
votes
Won't Fix

Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...

Graphics - General

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Feb 23, 2017

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Version/s: 5.5.1p4

To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more

0
votes
Fixed

Unity does not rotate JPEG images

Graphics - General

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Feb 24, 2017

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Version/s: 5.6.0b9

Unity does not collect jpeg rotation data which results in jpeg image to be always horizontal, while everything works as expected wi... Read more

0
votes
Fixed

Default settings for importing sprites have changed

Graphics - General

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Mar 01, 2017

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Version/s: 2017.1.0a3

Default settings (Alpha Is Transparent, Generate Mip Maps) for importing sprites have changed 1. Open the project2. Click on the spr... Read more

0
votes
Fixed

Imported sprite's alpha is green

Graphics - General

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Mar 01, 2017

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Version/s: 2017.1.0a3

Imported sprite's alpha is green 1. Open the project Current result: The sprite's alpha background is green.Expected result: The spr... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce:1. Open attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device Expected result: in... Read more

1
votes
Won't Fix

UI Text shows Unicode characters as missing symbols even though the char...

Graphics - General

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Mar 14, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip)2. Observe the text insinde the Text game object Expecte... Read more

0
votes
Won't Fix

Using CommandBuffer.DrawRenderer with a SkinnedMesh causes incorrect ani...

Graphics - General

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Aug 25, 2017

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Version/s: 2017.1.0p4

Steps to reproduce:1. Open QA's attached project2. Open scene "scene"3. Select "Main Camera"4. In the Inspector scroll down and chec... Read more

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