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Occlusion culling not occluding
Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more
Game screen is black with PostFX and Shadows disabled
Reproduction steps:1. Open the attached project2. Open the "BlackScreenRepro" scene3. Notice how the game view is black.4. Go to Pro... Read more
Automatic Texture format does not change when changing compression setti...
Steps to reproduce:1. Open the attached project2. Click on "particle_floaties.png" texture inside the assets folder3. In Inspector w... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
BC7 doesn't compress alpha textures correctly
To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more
[Editor] "Missing Assembly Reference" Exception is thrown when creating ...
"Missing Assembly Reference" Exception is thrown when creating a build with Light Weight Preview Template. Prerequisites: Test with ... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more
Windows Standalone build uses twice the RAM on Vulkan than on D3D11
Windows Standalone build uses twice the RAM on Vulkan than on D3D11. Scene with Main Camera and Directional Light (newly created) us... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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