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0
votes
Won't Fix

Occlusion culling not occluding

Graphics - General

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Jul 15, 2017

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Version/s: 5.6.1p2

Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more

0
votes
Fixed

Crash using RenderTextureFormat.RFloat w/ Command Buffer

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1) Download and open attached project "Deferred Renderer.zip"2) Open and play "Test Scene" Actual result: CrashEx... Read more

0
votes
Fixed

Game screen is black with PostFX and Shadows disabled

Graphics - General

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Dec 15, 2016

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Version/s: 5.6.0b1

Reproduction steps:1. Open the attached project2. Open the "BlackScreenRepro" scene3. Notice how the game view is black.4. Go to Pro... Read more

0
votes
Postponed

Automatic Texture format does not change when changing compression setti...

Graphics - General

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Nov 18, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Open the attached project2. Click on "particle_floaties.png" texture inside the assets folder3. In Inspector w... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more

0
votes
By Design

[Graphics General] LOD Group Camera scale value keeps changing while res...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.3.0b4

LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro:1. Create a new project.2. GameObjec... Read more

0
votes
Fixed

[Editor] "Missing Assembly Reference" Exception is thrown when creating ...

Graphics - General

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Jan 29, 2018

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Version/s: 2018.1.0b5

"Missing Assembly Reference" Exception is thrown when creating a build with Light Weight Preview Template. Prerequisites: Test with ... Read more

0
votes
Won't Fix

Rendering a mesh using different vertices with same uv-coordinates rend...

Graphics - General

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Jul 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip)2. Open the "MainScene" scene3. Enter Play mode4.... Read more

0
votes
Fixed

Windows Standalone build uses twice the RAM on Vulkan than on D3D11

Graphics - General

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Jun 20, 2017

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Version/s: 2017.1.0b9

Windows Standalone build uses twice the RAM on Vulkan than on D3D11. Scene with Main Camera and Directional Light (newly created) us... Read more

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