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0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

1
votes
Not Reproducible

[CGBatch] "addshadow" pragma generates wrong shadow caster when used wit...

Graphics - General

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Mar 13, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached- open the scene "BugScene"- press play and notice the shadows are casted wrong Read more

1
votes
Fixed

Graphics.DrawMeshInstanced fails to apply array properties from a Materi...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0b1, 2018.1.0b9

Steps to reproduce:1. Open the attached project2. Open the SampleScene3. Play the scene4. It renders two triangles side by side, one... Read more

0
votes
Won't Fix

Adding a Mesh Renderer component to an object with Skinned Mesh Renderer...

Graphics - General

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Nov 02, 2018

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Version/s: 2019.1.0a8

Steps to reproduce:1. Create a new Unity project2. Create an Empty Gameobject in Hierarchy3. Add a Skinned Mesh Renderer component t... Read more

0
votes
Won't Fix

[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...

Graphics - General

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more

0
votes
Not Reproducible

Material asset icons are inconsistent when duplicating the same material

Graphics - General

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May 11, 2018

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Version/s: 2018.3.0a1

How to reproduce:1. Select '1' asset in Project Window2. Look at the color of the sphere3. Right-click and reimport4. Sphere color i... Read more

0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

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Jun 13, 2018

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Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce:1. Open Tester-submitted project (TextureInitFail.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Observe ... Read more

0
votes
Duplicate

RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...

Graphics - General

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Dec 20, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Select "Scripts" gameobject.3. In "Sort Order Changer" component select "No Distan... Read more

0
votes
Fixed

Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox

Graphics - General

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Apr 01, 2014

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Version/s: 5.0.0a4

To reproduce:1. Import attached hdr file into unity2. Set the import settings to advanced and the mapping to auto3. Create a new sky... Read more

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