Search Issue Tracker
LoadImage() returns true even if the image fails loading when using Load...
To reproduce:1. Open user's attached project (LoadImageBug2)2. Enter Play mode Expected: LoadImage() returns false when data can't b... Read more
[2018.] Texture looks different in gamma and linear color spaces, when u...
To reproduce:1. Open project, scene2. Open player settings3. Switch between Linear and Gamma color spaces Expected vs actual: plane ... Read more
Graphics.DrawMeshInstanced fails to apply array properties from a Materi...
Steps to reproduce:1. Open the attached project2. Open the SampleScene3. Play the scene4. It renders two triangles side by side, one... Read more
Draw calls which have negative non-uniform scale can break subsequent ba...
To reproduce: 1. Open the project, attached by the user (2017.3.zip)2. Select the Sphere game object in the Hierarchy3. Set its scal... Read more
Render-pipelines.high-definition package version 1.1.1 gives out compila...
Repro steps:-start a new project with Unity 2018.2.0a4 - 3D template. NOT HDRP!- open Project Manager and download the Render-pipeli... Read more
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...
Steps to reproduce:1. Download 10111557_repro.zip and2. Open "Ruben" scene (Assets->Ruben)3. Editor crashesIf Editor didn't crash... Read more
[SRP] Editor crashes after it bypasses the RenderPass functions
Reproduction steps:1. Open the attached project "GalbetSRP.zip";2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs" ... Read more
`TextureCompressionQuality' could not be found when building on any plat...
Steps to reproduce:1. Open user attached project2. Select Test.cs script3. Notice that TextureCompressionQuality is set to "Best"4. ... Read more
Vulkan specific player settings appear on platforms that don't support v...
The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro:1. Open Unity with UWP support on Windows2. In Bu... Read more
Editor crashes in Material::UpdateHashesOnPropertyChange when opening th...
To reproduce: 1. Download the Fontainebleau_Photogrammetry_Demo_Project2. Open the Video_Timeline scene3. Enter Play mode Expected: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked