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Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a1
2018.1.0b5
Issue ID
1010029
Regression
Yes
[2018.] Texture looks different in gamma and linear color spaces, when using shader with alpha channel and blend operations
To reproduce:
1. Open project, scene
2. Open player settings
3. Switch between Linear and Gamma color spaces
Expected vs actual: plane should look identical on both color spaces(images attached)
Reproduced: 2018.1.0a1, 2018.1.0b10, 2018.2.0a1
Not reproducible: 5.6.5p1, 2017.1.3f1, 2017.2.1p3, 2017.3.1p2
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