Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2018.1.0b10
Issue ID
1011557
Regression
No
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting ScriptableRenderContext rendering loop for execution
Steps to reproduce:
1. Download 10111557_repro.zip and
2. Open "Ruben" scene (Assets->Ruben)
3. Editor crashes
If Editor didn't crash
4. Open RubenPipleineAsset.cs (Assets->Ruben)
5. Make any change in the script and save (add a comment)
6. When compiling is complete select any object in the hierarchy
Results: Editor crashes when submitting ScriptableRenderContext rendering loop for execution after DrawShadow method call.
Reproduced with: 2018.2.0a4, 2018.1.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
Add comment