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0
votes
Won't Fix

Default materials SpatialMappingWireframe and TangoARRender is corrupted...

Graphics - General

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Aug 28, 2017

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Version/s: 2017.2.0b9

Seems to be reproducible on Graphics APIs. Steps:1. Create a New project2. Set Build Target to Android or WebGL3. Window > Lighti... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

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Jul 05, 2019

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Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
Duplicate

Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene

Graphics - General

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Jan 02, 2018

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Version/s: 2017.2.1f1

How to reproduce:1. Open attached unity project "FG Test Map"2. Load scene "Game" Expected result: "Game" scene is opened.Actual res... Read more

0
votes
Duplicate

Forward renderer fails to render objects front to back and fails to batc...

Graphics - General

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Sep 08, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project file and open "Main" scene2. Open the Frame Debugger3. Notice all jobs correctly batch... Read more

1
votes
Fixed

RendererUpdateManager errors on play: "Assertion failed on expression: '...

Graphics - General

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Sep 11, 2017

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Version/s: 5.6.3f1

Reproduction steps:1. Download and open the project from OwnClowd link (In description) (unity56_115_forunity).2. Open and play the ... Read more

1
votes
By Design

Increasing Field of View of the camera causes shadow jitter appear

Graphics - General

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Sep 12, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download attached project file2. Open the scene named `scene` and enter Play Mode3. Try to change Field of View ... Read more

2
votes
Won't Fix

[GPUInstancing][LPPV] Objects are not batched if they share the same Lig...

Graphics - General

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Sep 12, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Open user's attached project2. Go to "LPPV test" and open "LPPV test" scene3. Enter Playmode4. Open Frame Debu... Read more

1
votes
By Design

[NPOT] Upscaled texture blurs

Graphics - General

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Sep 14, 2017

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Version/s: 5.6.2p4

Reproduction steps:1. Open the attached project.2. Play the 'Test Scene'.3. Comapre left and right images.- Left image is upscaled u... Read more

1
votes
By Design

SkinnedMeshRenderer is updated for a Camera when it's culling mask does ...

Graphics - General

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Jun 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "SkinnedMeshPerformance.zip" project2. Open the Profiler window3. Enter Play mode4. Inspect th... Read more

0
votes
By Design

[LWRP] WaterTile.cs Camera.current null exception.

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1541 What happened?In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the function ... Read more

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