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Changes made to LightmapEditorSettings are not marking active scene as d...
Steps to reproduce: 1. Open attached project 2. Open scene main 3. In Lighting tab, notice that Baked Resolution is 50 4. In top me... Read more
[LoadLevel] Lighting looks much brighter in standalone after calling Loa...
Steps to reproduce: 1. Open attached project 2. Build the lights in the "cabinet" scene. 3. Run scene "startup" in editor. 4. After ... Read more
Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...
To reproduce: 1. Open attached "Smaller repro" 2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster ba... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project 2. Open scene AvatarScreen.unity 3. Build the lightmaps for it - After a while, it shou... Read more
[Docs] says DynamicGI.SetEmissive has 3 parameters, but API only takes 2
According to the docs DinamicGI.SetEmissive has 3 parameters: DynamicGI.SetEmissive(Renderer,Color,int) http://docs.unity3d.com/Scri... Read more
Crash when leaving a specific scene
Unity might crash when leaving a specifically set up scene. Steps to reproduce: 1. Open project's Bedroom_nature scene 2. Open Bedr... Read more
[Undo] Baked Lightmap scale offset is reset on Undo
Baked Lightmap Tiling and Offset values are lost if deleting a baked object and undoing the deletion (see image) Repro: 1. Open th... Read more
"GI output for inputsystem is missing" error when building level. Missin...
Steps to reproduce: 1. Open project "MixedLightGIBug.zip" 2. Open scene "Scene_9_Light_test" 3. Open Lighting tab and build lights ... Read more
Light hashing is always done even when GI is off, causing performance sl...
To reproduce: 1. Open attached project 2. Build and run win standalone with profiler attached 3. Check cpu profiler 4. Notice Elight... Read more
[Ambient] Cubemap Skybox based ambient is single colored
To reproduce: 1. Open attached project 2. Open scene Scene 3. Notice that sphere is all single color - grey, even though skybox has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard