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0
votes
By Design

GI baking fails creating systems on 32bit machines

Global Illumination

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Jul 21, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene AvatarScreen.unity3. Build the lightmaps for it- After a while, it should st... Read more

0
votes
Fixed

Left side of directional specular lightmap is truncated and as a result ...

Global Illumination

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Aug 07, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "lightmapping_bug"3. Bake lightmap and notice that dark edges appear where... Read more

4
votes
Not Reproducible

[Freeze][Editor] Building Reflection Probes for iOS freezes Unity (Unity...

Global Illumination

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May 05, 2015

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Version/s: 5.0.1p3

To reproduce:1) Download and open project (or just get Unity Labs from asset store)2) Switch platform to iOS3) Try building lightmap... Read more

0
votes
By Design

Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...

Global Illumination

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May 06, 2015

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Version/s: 5.0.1p3

To reproduce:1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the modif... Read more

2
votes
Fixed

[RealtimeReflectionProbes] Realtime reflections don't work on some platf...

Global Illumination

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Jan 02, 2015

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Version/s: 5.0.0b19

Spheres with realtime reflection probes on the following platforms have largely blank surfaces, with small regions that seem reflect... Read more

0
votes
Fixed

[ReflectionProbe] black reflection on specular surface

Global Illumination

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Aug 08, 2016

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Version/s: 5.4.0f3

Repro: 1. Open the project 'Glossy_Specular_Reflection_Repro.zip'2. Load the scene 'GlossySpecularReflectionIssue'3. Change the smoo... Read more

0
votes
Duplicate

Camera Preview window shows incorrect lightning

Global Illumination

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Open project attached by QA tester2. Open "main" scene3. Select "Player" GameObject and notice that camera preview d... Read more

0
votes
Fixed

Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...

Global Illumination

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Aug 26, 2015

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Version/s: 5.2.0f2

To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more

0
votes
Fixed

[Clear] Clearing baked data makes scene very bright due to enabled realt...

Global Illumination

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Jun 02, 2015

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Version/s: 5.1.0f3

To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps4. Clear baked data5. Notice that scene becomes very bright unt... Read more

4
votes
Duplicate

[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...

Global Illumination

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May 20, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a sphere and a light probe group surrounding the... Read more

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