Search Issue Tracker
Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce: 1. Unzip and open attached Unity project 2. Open Lightmaperror scene 3. Wait till baking is done Expected : Shadows f... Read more
[Freeze][Editor] Building Reflection Probes for iOS freezes Unity (Unity...
To reproduce: 1) Download and open project (or just get Unity Labs from asset store) 2) Switch platform to iOS 3) Try building light... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce: 1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the mod... Read more
[RealtimeReflectionProbes] Realtime reflections don't work on some platf...
Spheres with realtime reflection probes on the following platforms have largely blank surfaces, with small regions that seem reflect... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce: 1. Unzip and open users attached project. 2. Open LighmapArtifact scene 3. Wait till baking is finished Expected: Qua... Read more
Disabled reflection probes can not be rendered using ReflectionProbe.Ren...
Disabled reflection probes can not be rendered using ReflectionProbe.RenderProbe(). Issue fixed in 5.4: when trying to render disab... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
[Docs] says DynamicGI.SetEmissive has 3 parameters, but API only takes 2
According to the docs DinamicGI.SetEmissive has 3 parameters: DynamicGI.SetEmissive(Renderer,Color,int) http://docs.unity3d.com/Scri... Read more
[Clear] Clearing baked data makes scene very bright due to enabled realt...
To reproduce: 1. Open attached project 2. Open scene 1 3. Bake lightmaps 4. Clear baked data 5. Notice that scene becomes very brigh... Read more
[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a sphere and a light probe group surrounding... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard