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[MixedMode] Fix shadow leaking into lightmapped fragments that face away...
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more
Lightmaps built with Windows do not look correct when opened in the OSX ...
How to reproduce: 1. Open attached project with the OSX editor 2. Open scene test.unity - Observe how the lightmaps on a part of t... Read more
Documentation on LightProbes needs to be updated
See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more
[Usability] Rectangle selection of probes in a light probe group only wo...
If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more
Missing foldout/in icons in lighting window
Reproduction steps: 1. Open any Unity project. 2. Go to "Window > Lighting". 3. Notice that foldout icons are missing(GIF attached).... Read more
[GI] If IndirectIntensity reaches 0 bounce light will disappear until Au...
Repro steps: 1) Open the project and scene in it 2) Notice the bounce/ambient glow around the cubes 3) Try increasing Indirect Inten... Read more
[ReflectionProbes] Deferred reflection looks different from forward due ...
Steps to reproduce: 1. Open attached project 2. Open scene "Alloy3Samples/Hallway/Scenes/Hallway_BakedGI" 3. Change view so that fl... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce: 1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the mod... Read more
Selecting Directional Lightmaps produces an irrelevant warning on OSX
How to reproduce: 1. Open any (new) project - Make sure the build target is set to Standalone 2. Open the Lighting window 3. Chang... Read more
GI options: "baked skylight" slightly misleading name
-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro: --open project -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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