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Dragging GUISkin asset to the Hierarchy causes a crash in UnityEditorInt...
When .guiskin is from the Assets folder to the Hierarchy, Unity crashes as soon as the boundaries of Hierarchy are entered. Steps t... Read more
[Material] Draging material on object throws error
Draging material asset on object in scene view throws null reference exceptions. 1. Open scene "Test". 2. Select material "New Mate... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
[Library Corruption] CurrentLayout crashes Unity
Steps to reproduce: 1. Try opening attached project with 5.1.0f3 (ec70b008569d). Deleting "CurrentLayout.dwlt" from library folder ... Read more
Invalid GUID in project settings after every build on Android
Steps to reproduce: 1. Open attached project 2. Build and run for android -Could not extract GUID Error appears ( if error didn't ap... Read more
Unity does not start if scene and its built lighting are named as library
Steps to reproduce: - Open attached project and scene named "library" which can be found under Assets/Scenes - On the top menu selec... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
[TitleBar] Name doesn't update when switching scenes in the Title bar
Repro steps: 1)Open the project 2)Notice the scene name in the Title Bar 3)Try changing scenes 4)Notice the name doesn't change Wor... Read more
UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug") 2. Open "TestWindow.cs" and notice that components to Game Object are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
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- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard