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[RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddCom...
How to reproduce:1. Open the attached “IN-140355.zip” project2. Enter Play Mode3. Observe the crash Reproducible in: 6000.0.6f1, 600... Read more
Player hangs when the "Run in Background" is enabled and active window i...
How to reproduce (estimated): Open the “Test-Project.zip“ project Open Edit → Project Settings → Player → Resolution and Presentatio... Read more
Crash on D3D12SwapChain::Present when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...
Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more
[AMD] Crash on D3D12SwapChain::CreateHWND when creating or opening a pro...
Steps to reproduce:1. Open Unity Hub2. Open the “user’s attached project” or create a new one3. Observe the crash Reproducible with ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when performing various U...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Crash on D3D12Fence::Wait when using Forward+ Rendering Path with Better...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Packages/com.jbooth.better-shaders/Samples/Scene.unity“ scene3. ... Read more
[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...
1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more
"Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
How to reproduce:1. Create a new project2. Make sure DX12 is selected as the Graphics API3. Observe the Console Expected results: No... Read more
[DX12] Editor device-removal Crash on CheckDeviceStatus when Editor is u...
Steps to reproduce: Open the attached project Open Scene "Level" (contains a GPU-skinned SpriteSkin character with a ShadowCaster2D ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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