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[Backend] Prefab format has some compatibility issues and gets corrupted...
1. Open user's attached project "Woodcutting_Axe.zip" 2. Download and import user's attached package: "uploadtool_Woodcutting_Axe.un... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce: 1. Open attached project "caseNumberTwoFor_1033058" 2. Select "Sample.bug0" inside Project window 3. Select any o... Read more
[Windows] FileAccessor::Read crashes when importing Unity Ads
To reproduce: 1. Open Unity and create the new project 2. When project loads, open Asset Store 3. Find "Unity Ads", download it and... Read more
AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...
Steps to reproduce: 1. Open attached “OnAssignMaterialModel.zip” Unity project 2. Locate “testfbx.fbx” file in Project tab 3. Right-... Read more
Changes made using TextureImporter.SetPlatformTextureSettings are not pr...
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "Test Sprite" - observe the Override and ... Read more
[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce: 1. Open any project 2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully i... Read more
Blend Shape Normals are always calculating even when it's set to None in...
To reproduce: 1. Open the attached project 2. Verify that the Blend Shape Normals Importer Settings is set to None 3. Re-import the ... Read more
lod group is not automatically assigned to models with a single lod
Lod group is not automatically set up if you only have single lod mesh (ie. one mesh named _LOD0, but this is not ideal since for ma... Read more
Model importer cannot be scripted to fill in the Avatar for animations w...
Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more
Upgrading a project from 2018.1 and below to 2019.1.0a9 fails with "pare...
Reproduction steps: 1. Open "case_1098251-CapsuleCast2D.zip" project Expected Result: The project opens Actual Result: The Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard