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Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
Sprite thumbnail doesn't update when changing the Sprite shader
How to reproduce:1. Open the attached user project “1510509 SpriteThumbnail.zip“2. Open the “UI-Custom“ shader3. Change the color of... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Packages/TestPackage/package.json” asset3.... Read more
Buttons on the Tracks of a Timeline are not visible when opening the pro...
How to reproduce:1. Open the “IN-44553_repro.zip“ project2. Open the “New Timeline“ asset3. Observe the Animation Track Expected res... Read more
Prefab thumbnails are only shown when the Prefabs are reimported
How to reproduce:1. Open the attached project "Prefabs_And_Testing.zip"2. Open the Assets/PolygonDungeon/Prefabs/Characters folder E... Read more
Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Deletion.unity“ scene3. Observe the crash Reproduc... Read more
Asset icons are not visible when viewed in Object Picker
How to reproduce:1. Open the “Object_Picker_Icon_Bug“ project2. Open the “Test” scene3. Create an Empty GameObject (GameObject > ... Read more
Play Mode's performance spikes regularly when AssetDatabase.Contains() i...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Flight.unity” Scene3. Enter the Play Mode4. Use W... Read more
Assets' preview icons are not automatically generated when opening the p...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the “Assets/Blue.mat” Material preview icon in the Project Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs