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0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest 2. Open the Neo_Walk_StrafeAimDwn_ADD import settings 3. Drag RI... Read more

0
votes
Postponed

Animator not resetting back to written defaults

Animation

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Dec 05, 2017

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Version/s: 2017.3.0f1

To reproduce: 1) Open attached project and scene 2) Play it 3) Click Change State to double the size of cube 4) Click Toggle Over Ti... Read more

1
votes
Fixed

[State Machine] Animator's Sub-State Machine transitions added to Base L...

Animation

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Oct 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached user's 'AnimTransitionBug.zip' project 2. Open Assets -> Content -> Characters -> Players ->... Read more

0
votes
Fixed

Clip Count is not updated correctly when Animator.runtimeAnimatorControl...

Animation

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Jun 04, 2020

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Version/s: 2019.3.12f1, 2019.3.15f1

Reproduction steps: 1. Open the user's attached "AnimatorCrash - Copy.zip" project 2. Load the "SampleScene" 3. Select the "Animator... Read more

1
votes
Fixed

GameObject position changes during transitions in Timeline preview

Animation

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Nov 27, 2020

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Version/s: 2020.1, 2020.1.13f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more

0
votes
By Design

Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...

Animation

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.12f1, 2021.2

How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more

0
votes
Duplicate

FBX reimport crashes editor at AnimationCurveTpl

Animation

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Mar 26, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Find the FBX "anm_werewolf_transform_wolf_to_human" file 3. Right click on it and ... Read more

4
votes
Postponed

[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...

Animation

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Create new Unity project 2. Create new C# script 3. Change the inheritance from MonoBehaviour to StateMachin... Read more

0
votes
Duplicate

Editor closes when animation is playing in the Play Mode for about an hour

Animation

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Nov 26, 2021

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Version/s: 2020.3.19f1, 2020.3.20f1

Reproduction steps: 1. Open the user's attached "TestUnityProject.zip" project 2. Open the “SampleScene” Scene 3. Enter the Play Mod... Read more

0
votes
Won't Fix

Editor fails to create an Animator controller and component via Animatio...

Animation

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Nov 25, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Create a new Unity project 2. Create a new GameObject in the Hierarchy 3. Rename GameObject so it would have... Read more

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