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[Android] Bottom navigation bar is shown when using Handheld.StartActivi...
To reproduce: 1. Download and open attached "HandheldIndicator.zip" project.2. Build and run on any android device.3. Press the "Loa... Read more
[Android] "Exception: JNI: Init'd AndroidJavaClass with null ptr!" error...
"Exception: JNI: Init'd AndroidJavaClass with null ptr!" error means that you're using AndroidJavaClass in editor, which is only ava... Read more
[Android] Application crashes on certain devices when exiting Google Int...
How to reproduce:1. Open the attached project "Test"2. Go to File --> Build & Run, build and run to one of the devices that t... Read more
[Android] Input Events are queued up and Virtual Keyboard opens and clos...
Steps to reproduce:1. Open the attached user project "TMP_Input_Android_Test.zip"2. Build for Android3. Click on the input field4. O... Read more
[Android] The button is stuck on a press state when pressing the button ...
Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Build and install the application on a device3. Open the ap... Read more
Memory consumption increases in the Play mode on the URP 3D template wit...
How to reproduce:1. Open the "IN_40303" project2. In the Project Settings make sure Android Platform is selected3. Enter the Play Mo... Read more
[Android] Setting Screen.brightness does nothing when built
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
[Android] Visual artefacts using Postprocessing Stack and GLES2
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to GLES2 in the Player Settings3)... Read more
Imported Asset Bundles do not import textures on Android devices
Imported Asset Bundles do not import correctly To reproduce:1. Open attached project2. Build and run on an Android Device.3. Click W... Read more
Android SDK/NDK detected without user confirmation
When Unity automatically detects Android SDK/NDK directories we want users to confirm that's correct. However when Android Editor ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server