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CS1061 error when project contains '2D Common' package
How to reproduce:1. Open the attached project (that contains '2D Common' package)2. Observe the Console window Expected result: Ther... Read more
Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...
How to reproduce:1. Open the "Tilemap_Bounds_Crash.zip" project2. Open the "CrashScene.unity' scene3. Press Play Actual result: Unit... Read more
Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...
How to reproduce:1. Open the "Tilemap_Crash.zip" project2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity cr... Read more
The “+” and “-“ buttons in the Cells list do nothing when pressed but ar...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce:1. Open the user's attached "Buggy_Sprite_Preview" project2. In the Project view select the "New Sprite Atlas" Spri... Read more
Sprite is attached when editing Prefab but gets set to none when adding ...
How to reproduce:1. Open the attached project "SpriteMissing.zip"2. Open LightBall_Basic prefab3. Select Shield in the Hierarchy4. O... Read more
Sprite does not revert to original texture when entering Play mode with ...
How to reproduce:1. Open the attached “IN-133543” project2. In the Hierarchy window, select the “Circle“ GameObject3. Open the Sprit... Read more
Unity crashes when creating 2 or more Sprites in the Sprite Editor after...
How to reproduce:1. Open attached project2. Open a sprite in the given project with the mode set to multiple3. Open Sprite Editor4. ... Read more
IndexOutOfRangeException error is thrown when trimming a sprite that has...
How to reproduce:1. Open the attached project ("Repro project")2. In the Project WIndow select the "case_1104094-Warden_Small" textu... Read more
[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce:1. Create a new proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS