Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b7
2018.3.0b9
Issue ID
1100921
Regression
Yes
Unity crashes when creating 2 or more Sprites in the Sprite Editor after applying
How to reproduce:
1. Open attached project
2. Open a sprite in the given project with the mode set to multiple
3. Open Sprite Editor
4. Create two or more sprites in the image, then Apply
Actual results: after creating 2 or more Sprites in the Sprite Editor and applying Unity crashes
Expected result: applying changes should not result in a crash
Reproducible with: 2018.3.0b7, 2018.3.0b9
Not reproducible with: 2018.1.9f2, 2018.2.17f1,2018.3.0b6, 2018.3.0b10, 2018.3.0b11, 2019.1.0a10
Regressed version: 2018.3.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment