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Inconsistent naming of “Renderer 2D” displayed as “Renderer2D” across UI...
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Go to the "Inspecto... Read more
MassConfiguration Issues with PhysicsBody
When using PhysicsShape with PhysicsShapeDefinition.startMassUpdate disabled, for the purpose of setting the PhysicsBody.massConfigu... Read more
“Select a “Physics Core Settings 2D” Asset to edit …” text in the Physic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Asset name is not shown in the Undo History window when a sprite is modi...
How to reproduce:1. Create a new project using the “Universal 2D” template2. In the menu bar, select “Window → General → Undo Histor... Read more
Sprite Atlas textures from all included build scenes persist in Editor m...
Steps to reproduce:1. Open the attached “IN-137457_SpriteAtlasTest.zip”2. Open the “SceneEmpty” scene3. Capture Editor memory with t... Read more
ShadowCaster2D API no longer recognizes the 'useRendererSilhouette' prop...
How to reproduce:1. Create a new 2D Project2. In the MainScene create a new Empty GameObject3. Attach the “Shadow Caster 2D” Compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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