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Inconsistent naming of “Renderer 2D” displayed as “Renderer2D” across UI...

2D

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Mar 17, 2026

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Version/s: 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1

Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Go to the "Inspecto... Read more

0
votes
Fixed

MassConfiguration Issues with PhysicsBody

2D

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Mar 18, 2026

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Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

When using PhysicsShape with PhysicsShapeDefinition.startMassUpdate disabled, for the purpose of setting the PhysicsBody.massConfigu... Read more

0
votes
Fixed

“Select a “Physics Core Settings 2D” Asset to edit …” text in the Physic...

2D

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Mar 19, 2026

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Version/s: 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more

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Asset name is not shown in the Undo History window when a sprite is modi...

2D

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Mar 19, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new project using the “Universal 2D” template2. In the menu bar, select “Window → General → Undo Histor... Read more

0
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Sprite Atlas textures from all included build scenes persist in Editor m...

2D

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Mar 20, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Open the attached “IN-137457_SpriteAtlasTest.zip”2. Open the “SceneEmpty” scene3. Capture Editor memory with t... Read more

1
votes
Active

ShadowCaster2D API no longer recognizes the 'useRendererSilhouette' prop...

2D

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create a new 2D Project2. In the MainScene create a new Empty GameObject3. Attach the “Shadow Caster 2D” Compone... Read more

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