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[USDSkel] Changing rig variant in HumanFemale does not work well
Spotted on Windows 10 / Unity 2019.1.9f1 : * Import HumanFemale walk as GO * Change the rig to low : looks like both are displayed *... Read more
[USD] Errors are thrown when exporting a Prefab that has animation as a ...
How to reproduce: 1. Open the user's attached "USD-ParentTransform" project 2. Open the Scene "SampleScene" 3. In the Hierarchy sele... Read more
USD export PreviewSurface Prim missing class identifier #282
Originally reported on Github: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/282] ___________________________________... Read more
[OSX] USD 3.0.0-exp.1 or exp.2 on MacOS Silicon results in DllNotFoundEx...
Originally reported on GitHub: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/336] ----------------------------... Read more
Problem importing materials from USD 21.11
Originally Open on GitHub: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/353] ---- h3. Bug Report In USD ... Read more
Texture2D parameters are not preserved on round trip (FTV-205) #74
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/74 ______________________________________... Read more
invalid tangent with ImportOrCompute option #273
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/273 _____________________________________... Read more
Pixar's HumanFemale.keepAlive mesh breaks when materials have been impor...
Pixar's HumanFemale.keepAlive mesh breaks on animation play when imported using "Import Display Color" setting Repro steps f... Read more
DllNotFoundException thrown when importing USD files on macOS
Reproduction steps: 1. Open the attached project "22LTS_Bug_Reporting_Project" 2. Enter Play mode Expected result: no errors in... Read more
[macOS] Xcode build fails when using the USD package
How to reproduce: 1. Create a new project 2. Add the "USD" package 3. Build a Xcode project for macOS 4. Run the Xcode project ... Read more
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