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Feature Request
Votes
0
Found in
2020.3.35f1
2021.3.3f1
2022.2.0a16
2023.1.0a1
2023.2.0a1
Issue ID
UUM-1898
Regression
No
[XR][URP][Post Processing] Color correction colors the occlusion mesh
The issue is that postFX effect is applied fullscreen. A proper way to fix this is to only apply postFX to the visible area. To achieve that, we want to implement the visible mesh feature into XRSDK.
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Resolution Note:
In order to resolve this issue, we would need to implement the visible mesh feature into XR SDK. This is feature work and cannot be resolved within a bug fix. We have filled it as a feature request.