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Feature Request

Votes

0

Found in

2020.3.35f1

2021.3.3f1

2022.2.0a16

2023.1.0a1

2023.2.0a1

Issue ID

UUM-1898

Regression

No

[XR][URP][Post Processing] Color correction colors the occlusion mesh

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The issue is that postFX effect is applied fullscreen. A proper way to fix this is to only apply postFX to the visible area. To achieve that, we want to implement the visible mesh feature into XRSDK.

  1. Resolution Note:

    In order to resolve this issue, we would need to implement the visible mesh feature into XR SDK. This is feature work and cannot be resolved within a bug fix. We have filled it as a feature request.

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