Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f4
Issue ID
752639
Regression
Yes
WWW.text and WWW.error properties have inconsistent values in editor and iOS builds
Steps to reproduce:
1. Open attached project (wwwTest.zip)
2. Play the 'Test' scene in the editor
3. Click the button, notice the upper text (WWW.error) changes to the error message text (this case: 404 Not Found) and the text in the bottom (WWW.text) changes to the response body text
4. Build and run on iOS device
5. Click the button
6. Notice the WWW.error value is there, but it differs from the one in editor AND the WWW.text returns an empty string
Reproduced with: 5.3.0f4
Not reproducible with: 5.2.4f1, 5.4.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
Add comment