Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a8
2018.3.2f1
2019.1.0a1
2019.2.0a1
Issue ID
1119610
Regression
Yes
Window with UI Elements breaks on refresh after a script recompilation
How to reproduce:
1. Open the attached "UIElementsBug.zip" project
2. In Project window, double-click the "New Behavior" asset to open a custom window
3. In the opened window, click one of the "Action" labels
4. Open one of the foldouts (e.g. Parameters)
5. Reimport BehaviorEditorWindow.cs script
Expected result: The "New Behavior" window stays unchanged.
Actual result: After reimporting the script, UI of the "New Behavior" window is broken.
Reproducible with - 2018.3.0a8, 2018.3.3f1, 2019.1.0a1, 2019.1.0b1, 2019.2.0a2
Not reproducible with - 2018.3.0a7
Note: Not tested on 2017.4 due to compile errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note (2019.2.X):
The issue occurs by usage of the VisualElement.clippingOptions = ClippingOptions.ClipAndCacheContents.
This feature is being removed as we transition out of experimental and now offer a batch renderer which makes this less useful.
The best suggestion right now is to stop using the caching functionality in 2018.X until migration to 2019.X.