Search Issue Tracker
By Design
Votes
0
Found in
5.4.3p3
Issue ID
859556
Regression
Yes
When playing the scene sprites gets garbled in Canvas Renderer when texture is compressed using ETC1
How to reproduce:
o the run the project:
1. Open the test project
2. Change the target platform to Android
a. Set the texture compression settings to ETC
3. Under Edit -> Project Settings -> Editor change sprite packer to always enable
4. Make sure that some textures are set to Compress using ETC1
5. Open and Play the Main.unity scene
Result: You will see garbled view
Reproducible: 5.4.3f1, 5.4.4p1, 5.5.0p4, 5.6.0a3
Not reproducible according to user: 5.3.6p6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is shown when launching a freshly created project
- Editor Windows dragging behavior is erratic/glitchy when a specific multi-display setup is used and the Editor window is not on the main display
- Meta Quest missing an icon in Build Profiles window in U6.0
- Foldout arrow indent is misaligned in the Inspector when used for Arrays or Lists
- Material import pipeline strips properties when it is added with a script
Add comment