Search Issue Tracker
Active
Votes
5
Found in
2021.2
2021.2.0b13
2022.1
Issue ID
1369066
Regression
No
[WebGL] [URP] Development build crashes with a RuntimeError when executing the build in the Firefox browser
Reproduction steps:
1. Open the user's attached "New Unity Project.zip" project
2. Open the Build settings
3. Choose the WebGL platform
4. Check the Development Build box and press Build
5. Execute the Build in the Firefox browser
Expected result: The build doesn't crash
Actual result: The build crashes with the "RuntimeError: index out of bounds" error message
Reproducible with: 2021.2.0b16, 2022.1.0a12
Couldn't test with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1 ("BuildFailedException: Incremental Player build failed!" after trying to build the project)
Notes:
- Reproducible only on Linux
- Couldn't test with Google Chrome (RangeError: Maximum call stack size exceeded)
- The issue is not reproducible with a Non-development Build ("InternalError: too much recursion" error that appears when running Build is not related to this issue)
First few lines of the error message:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
RuntimeError: index out of bounds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment