Search Issue Tracker
Active
Under Consideration for 1.3.X
Votes
19
Found in [Package]
1.3.1
Issue ID
AVPB-759
Regression
No
[VisionOS] Software Keyboard appears in seemingly random locations when user activates input field
Reproduction steps:
1. Open the attached “Repro“ project
2. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)
3. Run the build on an Apple Vision Pro device or visionOS simulator
4. Select the Input Field
5. Observe where the keyboard appears
Expected result: It appears inside the user’s view in a way that is easily accessible and makes sense for the user
Actual result: The keyboard spawns below, above, or somewhere around you, but not in front of you
Reproducible with: 1.2.3, 1.3.1 (2022.3.42f1)
Couldn’t test with: 2.0.0-pre.9 (6000.0.15f1)
Reproducible on: MR on visionOS 2.0 Simulator - built using M1 Max MacOS 14.5
Not reproducible on: No other environment tested
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
YG-Unity14
Dec 16, 2024 13:57
Any updates on this issue?
trav-h4tch
Oct 14, 2024 00:09
Any updates? This is still a big issue.
rMadrid13
Sep 26, 2024 16:56
I have performed the tests on the Apple Vision Pro device with VisionOS v2.0, the results I got in MR with Bounded Volume were satisfactory, while in Unbounded Volume they were not, the issue persists and the keyboard is not displayed in the user view, even in the v2.0.0-pre.11 (6000.0.20f1).
trav-h4tch
Sep 26, 2024 16:30
We are having this issue on device using 2.0.0-pre.9 (6000.0.15f1).
A fix is highly desired, considering our workaround is to spawn an alert asking the user to depress the bezel on the device to bring the keyboard into view.
This issue has been reported in the past by others to cause the app to fail approval by Apple.
DD_Developer
Aug 12, 2024 15:15
I see that the listed reproduction appears to only have been done in the Vision OS simulator. Please note that in our own testing we have noticed that behavior in the Simulator is different than behavior on the actual Apple Vision Pro.
Please ensure that any fix works as intended not only in the Simulator, but also on device.
Thank you!