Search Issue Tracker
Fixed in 8.3.X
Votes
0
Found in [Package]
8.2.0
Issue ID
1262133
Regression
No
[VFX] [HDRP] Undo does not operate correctly in VFX graph
Versions tested: 2020.1.0b16.4138 + 8.x.x./release (32749aa at the moment of checking)
Reproduces both on Windows and MacOS
Steps to reproduce:
1) Create a new VFX graph, open it.
2) Make several edits (add a new node, connect it, move around).
3) Try to press undo a few times.
4) Notice how it only undoes the very last action in the stack, it tries to undo the next one but its quickly getting reverted
Note: If you press ctrl-z and hold, it will force to undo all actions after the first one.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment