Search Issue Tracker
Active
Votes
9
Found in
2021.2.0a2
2022.2.0a4
Issue ID
1399442
Regression
No
[VFX Graph] undeclared identifier 'alphaThreshold', ignoring duplicate keyword line 'multi_compile_fog' when VT is exposed in SG
How to reproduce:
1. Import the attached package
2. Open Shader Graph that is assigned to VFX
3. Add Virtual Texture property and save ShaderGraph
Expected result: Only warning: blackboard properties in Shader Graph are currently not supported in Visual Effect shaders.
Actual result: Undeclared identifier 'alphaThreshold', ignoring duplicate keyword line 'multi_compile_fog __ FOG_LINEAR FOG_EXP FOG_EXP2' are also thrown to the console
Reproducible with: 2022.2.0a4 (14.0.1)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
sinedsem
Jul 04, 2022 18:04
Plus one for useless warning " Ignoring duplicate keyword line '#pragma multi_compile_fog __ FOG_LINEAR FOG_EXP FOG_EXP2'", very annoying