Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.4f1
2020.2
Issue ID
1267388
Regression
No
User is not warned that Editor has to be restarted to build with newly added module when installing it while Editor is running
Reproduction steps:
1. Open/create any Unity project
2. Enter Build Settings
3. Select any not currently installed platform
4. Click "Open Download Page" button and download the installer
5. Start installing the module without closing the Editor
6. When the installer asks to close Unity as it might interfere with Installer, note that it doesn't say anything about restart is necessary to build with the newly installed module.
7. Click "Ignore" and proceed with the installation
8. After installation is done, go back to the Editor and switch build target to the newly installed module
9. Notice that there are no build settings available and it is impossible to build
Expected result: User is warned during the installation process that Editor restart will be necessary to build with newly installed module
Actual result: No warnings are present
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Resolution Note (2020.2.X):
Thank you for bringing this to our attention. As noted in the bug, a warning is shown that Unity is still open. While it is not ideal that we don't add an additional message about restarting the application, or force closing it, this is the classic installer dilemma that Windows users have seen before, and they are warned that the Editor is still open. Unfortunately at this time, we do not have the resources to fix and test the change when compared to other more pressing issues.