Search Issue Tracker

Fixed

Fixed in 2022.3.40f1, 6000.0.3f1

Votes

0

Found in

2022.3.0f1

2023.3.0f1

6000.0.0f1

Issue ID

UUM-38064

Regression

Yes

[URP] Alpha Threshold of 1 makes material transparent when using MSAA

--

-

Repro Steps

Open an attached project “[AlphaClippingBug.zip|https://drive.google.com/file/d/1K4ChHD1kUSBMiIF5KJwND5zWFZddxjTJ/view?usp=sharing]”
Open “AlphaThresholdBug” scene
Select “Material” in the Project located under Assets 
Under Alpha Clipping, set Threshold to 1

Expected Results: It’s not transparent
Actual Result: Becomes transparent when the value is set exactly on 1.

Repro on: 2022.3.0f1 (URP: 14.0.7)
Doesn’t repro on: 2021.3.26f1 (URP: 12.1.11)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.