Search Issue Tracker
Fixed in 1.19.4
Votes
0
Found in [Package]
1.19.3
Issue ID
1376226
Regression
No
Unity Scriptable Build Pipeline exception error when building with long file path
How to reproduce:
1. Open the attached "ZD_1123041_LongPaths.zip" user project
2. Run "Tools > BuildAssetBundles"
Expected results: The build succeeds
Actual results: The build fails with a file not found exception error
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1
Not reproducible with: 2021.2.1f1, 2022.1.0a13
Note: Often reproduces after a second build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
Resolution Note (fix version 1.19.4):
Fixed in 1.19.4