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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X

Votes

0

Found in

2022.3.52f1

6000.0.26f1

6000.1.0a3

Issue ID

UUM-86920

Regression

No

[Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests

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Reproduction steps:
1. Open the attached “IN-88319“ project
2. Open the Test Runner window (Window → General → Test Runner)
3. Run All tests
4. Observe the Test Runner window

Expected result: All tests are successful. The “Hit count” is always 2
Actual result: Tests randomly fail. The “Hit count” is sometimes 1 or 0

Reproducible with: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Couldn’t test with: 2021.3.46f1 (Unity Physics is not supported)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: May need to run the tests multiple times to reproduce the issue

Comments (2)

  1. hrjunker

    Nov 11, 2024 12:39

    The issue is also present for CollisionWorld.CastRay(RaycastInput, out RaycastHit)

  2. hrjunker

    Nov 11, 2024 12:27

    The issue is also reproducable on MacOS 15 (Sequoia)

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