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Fixed in 2019.1.X
Votes
0
Found in
2018.2.14f1
Issue ID
1104510
Regression
No
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when entering Play Mode
Repro steps:
1. Open QA attached project "repro_1104510"
2. Create an empty GameObject
3. Add a VideoPlayer Component to it
4. Attach the clip from the Project Window to it
5. Enter Play Mode
Actual: Editor crashes
Reproducible with: 2017.4.16f1, 2018.2.18f1, 2018.3.0b12, 2019.1.0a10
Fixed in: 2019.2.0a10
Backported to: 2019.1.0b10
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Resolution Note (fix version 2019.1):
Only happens on OSX, with movies that have audio tracks using unsupported codecs such as AMR. The usual codec (AAC) works fine. Workaround is to re-encode audio to AAC. Crash happens only if the VideoPlayer UI is visible so hiding the VideoPlayer is another - although less interesting - workaround.