Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.60f1
6000.0.42f1
6000.1.0b11
6000.2.0a7
6000.3.0a1
6000.4.0a1
Issue ID
UUM-100213
Regression
No
The Scene view top menu bar disappears when any Draw Mode other than "Wireframe" is selected in the specific project with a corrupted Material
Reproduction steps:
1. Open the attached “IN-96678“ project
2. Observe the Scene view window
Expected result: The top menu bar is visible with the “Scene”, “Animation” tabs and other options
Actual result: The top menu bar is not visible, but its options can still be selected
Reproducible with: 2022.1.0b1, 2022.3.60f1, 6000.0.42f1, 6000.1.0b11, 6000.2.0a7
Reproducible on: macOS 15.3.1 (M3 Max)
Not reproducible on: No other environments tested
Note: The project has a corrupted Material that, when removed, gets rid of the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
Resolution Note:
It appears that this issue is caused by a corrupted material in the project, and can be resolved by removing the corrupted material