Search Issue Tracker
Fix In Review for 2020.2.X
Votes
0
Found in
2019.4
2020.2
2020.2.0b1
Issue ID
1276154
Regression
No
[UIElements] Property field's status is not updated when reverting their value inside a Prefab
How to reproduce:
1. Open the user's attached "UI Elements Bugs.zip" project
2. Open the "SampleScene" Scene
3. Select the "Test Object" GameObject in the Hierarchy window
4. Edit any "Test Script (Script)" Component's field in the Inspector window
5. Manually change the field back to the value it was before editing it in the Inspector window
6. Right-click on the field and press "Revert"
7. Observe the field in the Inspector
Expected result: The label of the field changes back to the way it was before editing the field
Actual result: The label of the field is still bold after pressing "Revert" (Indicating that the value has been modified)
Reproducible with: 2019.4.10f1, 2020.1.5f1, 2020.2.0b3
Could not test with: 2018.4.27f1 (UIElements are not supported)
Note:
- If the "Test Object" GameObject is unselected and then selected again the field's label will not be bold
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment