Search Issue Tracker
Duplicate
Votes
18
Found in
4.6.1f1
Issue ID
665631
Regression
No
UI sprite masks do not work in full screen mode in linux
This issue has no description.
Comments (4)
-
guneyozsan
Apr 29, 2017 15:36
I can confirm Unity 5.6.0 on iOS and Android with Google VR SDK 1.30. In VR mode (Cardboard) RectMask2D works but Mask doesn't. In 2D mode (None) there is no problem.
-
CoalGames
Apr 02, 2016 20:07
I have same problem in my Android device using Unity 5.3.2 and last stable version 5.3.4.
-
Michael Thomas
Jan 04, 2016 23:06
Still seems true in 5.2.2 as well. Have not yet tried 5.3 but don't see it mentioned in the changelogs so not optimistic. This bug is quite crippling for setting up any kind of reasonable UI.
-
ForceMagic
Oct 28, 2015 21:15
Seems to be present on Unity 5.2.1, I have a mask for my ScrollView Viewport and it does't work on Linux.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
This is a duplicate of issue #873678