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Fixed in 5.3.6
Votes
55
Found in
5.3.4p4
Issue ID
790264
Regression
Yes
World space canvas aren't being rendered
Steps to reproduce:
1. Open project
2. Open scene "TestBUG"
3. Go to game view
-Notice that canvas disappear after few seconds. Resizing game view will make canvas re-appear for a short time
In scene view, canvas are rendered as expected
Reproduced with: 5.3.4p2, 5.3.4p4
Not reproducible with: 5.3.4p1, 5.4.0b14, 5.4.0b16
Regression introduced in: 5.3.4p2
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johnluxford
Jun 20, 2016 16:26
Is there an ETA on 5.3.6 being released, or some way to get access to it early? Unity versions are becoming a bit of a juggling act for us, upgrading to fix something on Gear VR and now needing to downgrade for Cardboard, while we haven't upgraded the project to 5.4 yet.
MHDante
Jun 20, 2016 16:11
The 5.4.0b22 Build currently works. Although I'm sure 5.4 release will be out soon.
TANGSTENcq
Jun 07, 2016 21:04
I also confirm that world space canvas does not work in 5.3.4f1 and Beta 5.4.0b18 /w Google VR SDK for Unity v0.8. It also did not work for Google Cardboard SDK with 5.3.4f1. Canvas UI will display elements with sprite renderer but not the image renderer. People rely on image renderer for canvas UI to be more responsive to screen size but as of now I'm stuck with waiting till a fix, or remake everything with sprite renderer instead of image. But without image renderer I can't use the Fill method. Please help us Unity Bros.
rober.psious
Jun 06, 2016 11:11
I'm working in 5.3.5f1 and I'm having the same problem.
ashleydb
Jun 06, 2016 05:35
Can confirm it is still broken in 5.3.5p2.
Addyarb
Jun 05, 2016 00:03
Can confirm it is also broken in 5.3.5f1. This bug essentially removes compatibility with Google Cardboard which seems like a pretty big deal.
Cromfeli
Jun 03, 2016 15:33
COnfirm its in 5.3.5f1
asenprince
Jun 02, 2016 16:08
I have no idea what's going on here. But am eager to learn though.
by the way, visit this website for posts on small pdfs
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momo_the_monster
Jun 02, 2016 01:26
Still an issue in 5.3.5p1
Immu
May 31, 2016 20:52
Agreed, fixing it in such a far version as 5.3.6 handicaps projects a lot, It feels like an important bug to me, I'll need to wait that version before being able to do any new update of the engine :/