Search Issue Tracker
Fixed in 3.0.3
Fixed in 1.5.3, 2.1.3
Votes
1
Found in [Package]
3.0.1
Issue ID
1270241
Regression
No
[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel input when cursor is over it
Reproduction steps:
1. Open attached project "Tests.zip" and scene "SampleScene"
2. Enter Play Mode
3. In Game View, left click on the "Canvas" GameObject
4. Place cursor over the Input Field
5. Using the scroll-wheel, attempt to scroll
Expected result: The Scroll Rect receives the scroll input
Actual result: The Input Field receives the scroll input
Reproducible with: 2019.4.9f1 (TMP 2.0.1, 2.1.1), 2020.1.4f1, 2020.2.0b1 (TMP 3.0.1)
Could not test with: 2018.4.27f1 (console errors break project)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project
Add comment