Search Issue Tracker
Fixed in 2.1.0-preview.4 & 3.0.0-preview.4
Votes
0
Found in [Package]
0.1.2
Issue ID
1210496
Regression
No
[TMP] InputField (TMP) stays in Highlighted state when it should be Selected
How to reproduce:
1. Open attached project "Case_1210496" and load SampleScene
2. Press Play
3. Hover over InputField (TMP) GameObject in Game view
4. Click on the TMP Input Field
Expected result: InputField (TMP) goes from highlighted to pressed and then selected
Actual result: InputField (TMP) goes from highlighted to pressed and back to highlighted
Reproducible in: 0.1.2 (2019.2.18f1), 1.4.0 (2019.2.18f1, 2019.3.0f4), 2.0.1 (2019.2.18f1, 2019.3.0f4), preview.3-2.1.0 (2019.3.0f4), preview.3-3.0.0 (2020.1.0a19)
Could not reproduce in: 2017.4.36f1 (no Package Manager), 2018.4.15f1 (no Selected state)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Resolution Note (fix version 2.1.0-preview.4 & 3.0.0-preview.4):
This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 2.1.0-preview.4 for Unity 2019.x and version 3.0.0-preview.4 for Unity 2020.x.