Search Issue Tracker
Fixed
Fixed in 2022.3.65f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b10, 6000.3.0a2
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.1.5f1
6000.2.0b3
6000.3.0a1
Issue ID
UUM-107863
Regression
No
The Editor opens when the window is closed right after launch
Reproduction steps:
1. Create a new project
2. Close the Editor window as soon as it launches
3. Observe the Unity Editor
Expected result: Editor does not open
Actual result: Editor opens
Reproducible in: 2022.2.21f1, 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b3
Could not test with: 2022.1.0a1, 2022.1.24f1 (unable to close the Editor window when the project is loading)
Reproducible on: Windows 11 (24H2), Windows 10 (by the user)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 6000.3.0a2):
Verified the fix has landed to 6000.3.0a2 using Windows 11
Resolution Note (fix version 6000.2.0b10):
Verified the fix has landed to 6000.2.0b10 in Windows 11
Resolution Note (fix version 6000.1.11f1):
Verified the fix has landed to 6000.1.12f1
Resolution Note (fix version 6000.0.53f1):
Verified the fix has landed to 6000.0.54f1
Resolution Note (fix version 2022.3.65f1):
Verified this fix has merged to 2022.3.65f1