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Fixed in 3.0.2
Fixed in 1.5.2, 2.1.2
Votes
0
Found in [Package]
3.0.1
Issue ID
1278329
Regression
No
TextMeshPro's SubMesh Renderer is not disabled when disabling parent object's Renderer on OnEnable()
How to reproduce:
1. Open the attached project "case_1278329-TMPRepro.zip"
2. Press play and wait 3 seconds for the text to appear
3. Observe Japanese and Chinese are showing, but the parent object renderer is disabled
Expected result: Submesh Renderer also gets disabled
Actual result: Submesh Renderer does not get disabled
Reproducible with: 2018.4.27f1(1.4.1 - 1.5.1), 2019.4.10f1(TMP 2.0.1, 2.1.1), 2020.1.6f1, 2020.2.0b3(3.0.1)
Note: TextMeshPro's SubMesh Renderer gets disabled if it doesn't happen in OnEnable()
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Resolution Note (fix version 3.0.2):
Fixed in - TextMeshPro 3.0.2 and above which is available in Unity 2020.1 and above
Resolution Note (fix version 2.1.2):
Fixed in - TextMeshPro 2.1.2 and above which is available in Unity 2018.4
Resolution Note (fix version 1.5.2):
Fixed in - TextMeshPro 1.5.2 and above which is available in Unity 2018.4