Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.44f1
2022.3.47f1
6000.0.21f1
Issue ID
UUM-82969
Regression
No
Terrain Demo Project annotations have UI issues
*Steps to reproduce:*
# Open either the [HDRP Demo Scene|https://assetstore.unity.com/packages/3d/environments/unity-terrain-hdrp-demo-scene-213198?srsltid=AfmBOoqz_2QXYuftHk_Bq4v4SS80poVKiyYDw2Wwa2oo74s2At_pjAan] or the [URP Demo Scene|https://assetstore.unity.com/packages/3d/environments/unity-terrain-urp-demo-scene-213197] in Unity.
# Open TerrainDemoScene scene.
# Observe and cycle through the scene annotation under "Bookmarks" in the Inspector.
*Actual results:*
* On certain annotations, such as "Tiled maps for large worlds":
** The links and titles are hard to read in light mode.
** Paragraphs overlap if there isn't enough space for them.
* Note also the < and > icons are low res and pixelated.
*Expected results:* None of the above are true.
*Reproducible with versions:* 6000.0.21f1, 2022.3.47f1, 2021.3.44f1
*Tested on (OS):* MacOS Sonoma 14.6.1
*Notes:*
* Did not regression test much as this is a minor cosmetic issue with what looks like a custom script. Please contact ticket reporter if regression tests will be useful.
* Seems to happen a little more easily in U6 than previous versions, it was just broken for me in U6 while I had to resize carefully to get it to repro in 2022 and 2021.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file
- GPU usage doubles when a project is running in the background
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues.
We acknowledge that the current Terrain system has a number of limitations, so we are currently investing in a large amount of discovery work to determine exactly what is needed most and how we can bring it to you at the quality level you have come to expect and address the most pervasive pain points in the most effective and efficient manner. However, we know each case is different, so please do continue to log any issues you find, and provide general feedback on our roadmap page to help us prioritize.
Forum to discuss feature requests: https://forum.unity.com/threads/world-building-public-roadmap-and-feature-requests.1437163/
Roadmap: https://unity.com/roadmap/unity-platform/3d-world-building