Search Issue Tracker
Fixed
Fixed in 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2
Votes
3
Found in
6000.0.48f1
6000.2.5f1
6000.3.0b2
6000.4.0a1
Issue ID
UUM-105534
Regression
No
"State comes from an incompatible keyword space" errors when building Entity catalogs
Reproduction steps:
1. Open the attached “Repro“ project
2. Select the “Assets/ContentCatalogs/TestCatalog” file in the Project window
3. Press the “Build Content“ button in the Inspector
4. Observe the Console
Expected result: No errors are thrown, builds successfully
Actual result: Error is thrown
Reproducible with: 1.3.10 (6000.0.48f1, 6000.1.3f1)
Couldn’t test with: 2022.3.62f1, 6000.2.0a10 (can’t upgrade or downgrade the project due to many custom dependencies)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Error: “CONTENT BUILD ERROR - SETTING THE BUILD AS FAILED BECAUSE condition: '[Worker1] State comes from an incompatible keyword space
Expected: From shader: 'Hidden/InternalErrorShader' Keyword count: 7 Keywords: STEREO_INSTANCING_ON UNITY_SINGLE_PASS_STEREO STEREO_MULTIVIEW_ON STEREO_CUBEMAP_RENDER_ON FOG_LINEAR FOG_EXP FOG_EXP2
Actual: From shader: '<Dynamic>/Lit' Keyword count: 25 Keywords: STEREO_INSTANCING_ON UNITY_SINGLE_PASS_STEREO STEREO_MULTIVIEW_ON STEREO_CUBEMAP_RENDER_ON _SHADER_QUALITY_LOW _SHADER_QUALITY_HIGH UNITY_EDITOR DOTS_INSTANCING_ON _DEBUG_DRAW_MODE _VERTEX_COLOR_ON _NORMALMAP_ON _RECEIVE_SHADOW_MAP _SURFACEMAP_ON _SPECULAR_METALLIC_LIGHTMAP_TINT_ON _SPECULARS_ON _ENVIRONMENT_BOX_PROJECTION_ON _REFLECTION_PLANES_ON _SPECCUBE0_ON _OCCLUSION_ON _EMISSION_ON _LINK_UV_SCALE_ON _DITHER_FADE_ON _OPTIONAL_NORMALMAP_ON _OPTIONAL_SPECULARS_ON _INTERIOR_DARKENING_ON' “
Note: When the build target is set to iOS the issue reproduces more consistently
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Archtica
Oct 27, 2025 20:56
Iget it too in 6000.0.60f1
HassanFahy
Oct 20, 2025 09:55
The issue reappears again in Unity version 6000.0.60f1, please fix it and thank you