Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0f3
Issue ID
942146
Regression
No
Standalone build crashes in vkEnumerateInstanceLayerProperties when it is launched with -force-vulkan-layers argument
To reproduce:
1. Open the project, attached by the user (VulkanTest.zip)
2. Build it for Windows standalone
3. Download Vulkan SDK from here: https://vulkan.lunarg.com/ and install it
4. Launch the build via command line with -force-vulkan-layers flag
Expected: the player does not crash when launched with -force-vulkan-layers flag
Reproduced in 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a6, 2019.1.0b2, 2019.2.0a3
-
Resolution Note (2019.1.X):
The last remaining crash in this repro is a duplicate of 1067621
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Window location is not saved when reopening windows
- Selecting default reference on script asset causes immediate code compilation
- The Fallback font does not get displayed when a fallback happens with the UIToolkit Label text
- Vertical split of both "Preferences" and "Project Settings" windows is not staying alligned with the mouse pointer when moved
- Both "Unity Forum" and "Unity Discussions" selections in the "Help" dropdown open the same link
This is a duplicate of issue #1067621