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Votes
0
Found in
2021.3.48f1
2022.3.57f1
6000.0.36f1
6000.1.0b4
6000.2.0a1
Issue ID
UUM-95651
Regression
No
The Fallback font does not get displayed when a fallback happens with the UIToolkit Label text
How to reproduce:
1. Open the “FontsFallback.zip“ project
2. Open the “SampleScene“
3. Make sure that you don't have a “Tifinagh“ font on a local machine
4. Observe the Game view
Expected result: Text “Text (UIToolkit): ⴷ ⵍⵍⵉⵖ ⵉⵍⵍⴰ “ displayed
Actual result: Text “Text (UIToolkit): □ □□□□ □□□□ “ displayed
Reproducible with: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Reproducible on: macOS 15.2 (M4 Max) Windows 11 (24H2)
Not reproducible on: No other environment tested
Notes:
- Works with TMPro, where its setting file is referencing the “Tifinagh“ font as a Fallback font
- Reproducible in the Player
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