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Fixed

Votes

0

Found in

2022.1.0a14

2022.1.6f1

2022.2.0a17

Issue ID

UUM-6018

Regression

Yes

sRGB textures appear brighter than normal when compressed in Asset Bundles

-

How to reproduce:
1. Open the user's attached project
2. Open scene Assets/Main
3. Press the Play button and observe the texture in the Game view
4. Press the Play button again to exit Play mode
5. Go to Window -> Asset Management -> Addressables -> Groups
6. Select Build -> New Build -> Default Build Script
7. Set Play Mode Script to Use Existing Build
8. Press the Play button and observe the texture in the Game view

Expected result: the brightness of the texture is the same in both instances
Actual result: the texture is brighter after building Addressables

Reproducible with: 2022.1.0a14, 2022.1.6f1, 2022.2.0a17
Not reproducible with: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.0a13

Reproducible on: Ubuntu 20.04

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