Search Issue Tracker
By Design
Votes
0
Found in
4.3.4f1
Issue ID
597994
Regression
No
Sprite stop getting batched when in lower than -8.99999 Z axis
To reproduce:
1) Open the attached project and load 'Stage 1' scene
2) Now go to game view/tab, turn on stats and select 'barbed-2' game object
3) In object inspector switch object position around -9 Z axis, notice that when "Z axis" < -9 then draw calls = 8, and if "Z axis" > -9 then draw calls = 7. It is expected that there are always 7 draw calls, and Z distance should not change draw calls in any way in 2D mode.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Cannot reorder GameObjects in the Hierarchy when the AI Assistant package is installed
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
Add comment