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Duplicate
Votes
0
Found in
5.6.0a3
Issue ID
851386
Regression
Yes
[Shuriken][Light] Crash in SharedLightData::Precalc
Repro steps:
1. Open ParticleTests_LightsModule scene from attached project.
2. Press play
3. Switch to scene view and pan around
4. Unity crashes
Expected outcome: Unity doesn't crash ;)
========== OUTPUTING STACK TRACE ==================
0x000000014088BF67 (Unity) SharedLightData::Precalc
0x0000000140D5A4F8 (Unity) LightsModule::AddCustomLights
0x0000000140D8BA12 (Unity) ParticleSystem::AddCustomLights
0x000000014083D51A (Unity) Matrix3x4f::Transfer<JSONWrite>
0x000000014083DBDD (Unity) AddActiveLocalLights
0x00000001407FCFE1 (Unity) Camera::ThreadedCleanup
0x0000000140BBDD79 (Unity) JobQueue::Exec
0x0000000140BBCC28 (Unity) JobQueue::Steal
0x0000000140BBCFE7 (Unity) JobQueue::ExecuteJobFromQueue
0x0000000140BBE194 (Unity) JobQueue::ProcessJobs
0x0000000140BBE27B (Unity) JobQueue::WorkLoop
0x0000000140FE568C (Unity) Thread::RunThreadWrapper
0x00007FFA6CD18102 (KERNEL32) BaseThreadInitThunk
0x00007FFA6F4BC5B4 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Notes:
- Regression introduced most likely by this PR: https://ono.unity3d.com/unity/unity/pull-request/33521/_/partner/armature/integration/threading-changes
- Assigning to Raymond as per @richardk 's instructions.
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This is a duplicate of issue #859487