Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
Issue ID
825139
Regression
No
[Shuriken] Assert inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatValue >= 0.0f) with lots of particles looping
Steps to reproduce:
1. Download and import attached project. (ParticleAssert.zip)
2. Open Scene: "Particle Test Scene"
3. Select any particle system from "Container" game object in Hierarchy
4. Leave particles looping for 30-60 secs
5. Check console:
Assert shows up in console:
inIndex == 0 || (inValue >= 0.0f) == (sort[0].floatValue >= 0.0f)
Reproduced on: 5.4.0f3, 5.3.6p3
Not reproduced: 5.5.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment